if (false) type Foo = string
console.log("Hello, World!");

if (false) { }
else type Bar = string
console.log("Hello, World!");

for (; false;)
    interface X { }
console.log("Hello, World!");

for (; false;)
    interface X { }
console.log("Hello, World!");

while (false)
    type Baz = string
console.log("Hello, World!");

do
    interface X { }
while (false);
